Solo Project
A "Dead by Daylight" level for a DLC that I've been creating during a course at Abertay University.
Unofficial and not in connection with Behaviour Interactive.
Game Design | Producer | Jack of all Trades
A game about Dutch national parks and the animals that live there.
Game Design | Co - Producer
You receive a message from your friend to meet you at the old, abandoned orphanage. As you enter, the door slams behind you. Your friend's camcorder lays at your feet but they are not there.
Game & Level Design | Product Owner | Producer
A Detective experience taking place in 2032. Travel through time to solve mysterious murders and cold cases.
Game Design | Producer | Product Owner
A game about resource management and building a nicer room than your opponent.
Solo project
Explore a tiny part of Myria and discover mysterious ruins that hold a treasure for the ones who are willing to seek it.
Game Jam outcomes
Showing the games that were developed during Game Jams I have participated in.